** dsgn 234 data visualization project
mini minecraft
dev log
* cis 460 spring 2022
* team GL_INVALID_OPERATION: will, sherry,
gabby
what is this?
Mini Minecraft is the final project for CIS 460 (Introduction to
Computer Graphics), where students work in groups of three to create a
miniature version of Minecraft. The project is completed over the course
of 3 milestones, each a week or so long, and in each one new features
must be added. In the final week, all non-mandatory features are
added.
This webpage shows my group's progress working on the project.
march 29 :
efficient terrain rendering & chunking by sherry
march 30 :
procedural terrain generation by gabby
march 31 :
player physics/collision detection by will
april 12 :
cave systems by gabby
april 11 :
multithreaded chunk loading by will
april 8 :
block texturing & texture animations by sherry
april 19 :
L-system rivers by will
april 17 :
Blinn-phong & worley water shading by sherry
april 22 :
wavy textures & water overlay by sherry
april 21:
crosshair & block face outlines by will
april 16 :
distance fog by gabby
april 21 :
day/night cycle by sherry
april 24 :
procedurally placed assets by gabby
april 24 :
x-shaped block texturing by gabby
april 25 :
shadow mapping by sherry
april 25:
eight biomes & interpolation by gabby
april 26 :
rain, snow, lightning by sherry
april 26 :
inventory, crafting, and chests by will
click and drag anywhere to fast-forward
hover over features for images